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Shield Block: Shield Block is another skill requiring the use of a shield and Defensive Stance. It increases your block chance by 75% Twelvesky Gold for 5 seconds and 1 block. With talents it will block an additional attack and last for 6 seconds.

This skill is best used, as are most in the Protection tree, when you are tanking and just trying to take as much damage as possible while still staying alive. It costs only 10 rage with a 5 second cool down, so expect to use it fairly often in major tanking situations.

Disarm: Disarm does exactly what it says – disarms your opponent for 10 seconds. With talents it will last for an additional 3 seconds. This goes a long way to keeping the damage you take down, especially in PvP where most people fail to get their unarmed skill up to any decent level of ability.

It also disables any abilities that depend on your opponent using a particular type of weapon. This can be crucial when battling another warrior (who needs melee weapons for most skills) or a rogue (who needs daggers for many of their best skills).

Keep this skill to humanoids with weapons though, as for most creatures it won’t have much effect and is rarely worth it.

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